XShuffle, MOTIF_TOYS, Turns screen into a multi square sliding puzzle. This demo turns your screen into a multi square sliding puzzle. ** NOTE ** You must have the logical name DEMOS defined to point to the top level directory that contains the XSHUFFLE directory. All command procedures rely on this being defined. For example if all the XSHUFFLE files are in WORK:[SMITH.XSHUFFLE] then you need a logical name defined as follows: $ DEFINE/SYSTEM/EXECUTIVE DEMOS WORK:[SMITH.] ** Ensure you include the "." after the last directory name ** To build... ----------------------------------------------------------------- $ @DEMOS:[XSHUFFLE]BUILD_XSHUFFLE.COM This will build either a OpenVMS VAX or OpenVMS AXP image based on what architecture it is run on. To run... ----------------------------------------------------------------- $ @DEMOS:[XSHUFFLE]START_XSHUFFLE.COM This will start up the appropiate architecture version of XSHUFFLE. XSHUFFLE options... ----------------------------------------------------------------- $ XSHUFFLE :== "$ DEMOS:[XSHUFFLE]XSHUFFLE_AXP" $ XSHUFFLE -h Unknown option -h XShuffle [-options] [-numsquares n] : Number of squares both ways [-xnumsquares n] : Number of squares across [-ynumsquares n] : Number of squares down [-display disp] : Display to use [-border] : Draw a border [-solve] : Undo moves at end [-max n] : Size of square area [-xmax n] : Width of area [-ymax n] : Height of area [-moves n] : Maximum moves to make