! EVEplus_input - Input to EVE Plus section file creation. ! These are a series of include directives to EVEPlus. set(informational,on); eveplus_start_build; eveplus_include( "TPU$EVEplus:BUFED.TPU" ); eveplus_include( "TPU$EVEplus:DESCRIBE_KEY.TPU" ); eveplus_include( "TPU$EVEplus:DISPLAY_CHARACTER.TPU" ); eveplus_include( "TPU$EVEplus:EAG_WINDOWS.TPU" ); eveplus_include( "TPU$EVEplus:EVE_VMS_LINE_EDITING.TPU" ); eveplus_include( "TPU$EVEplus:FIX_CRLFS.TPU" ); eveplus_include( "TPU$EVEplus:LIST_COMMANDS.TPU" ); eveplus_include( "TPU$EVEplus:MATCHING.TPU" ); eveplus_include( "TPU$EVEplus:NO_WRITE.TPU" ); eveplus_include( "TPU$EVEplus:NUMBER_LINES.TPU" ); eveplus_include( "TPU$EVEplus:PRINT.TPU" ); eveplus_include( "TPU$EVEplus:PRINT_BUFFER.TPU" ); eveplus_include( "TPU$EVEplus:RECCUTPAS.TPU" ); eveplus_include( "TPU$EVEplus:RELEASE_BUFFERS.TPU" ); eveplus_include( "TPU$EVEplus:SHELL_SORT.TPU" ); eveplus_include( "TPU$EVEplus:TABS.TPU" ); eveplus_include( "TPU$EVEplus:TOGGLE_STATUS_LINE.TPU" ); eveplus_include( "TPU$EVEplus:TRIM_BUFFER.TPU" ); !eveplus_include( "TPU$EVEplus:WHAT.TPU" ); eveplus_include( "TPU$EVEplus:WILDCARD_SEARCH.TPU" ); ! ! If you want to add your own keypad definitions, copy, modify and include ! the following file: ! !eveplus_include("DEFINE_KEYS.TPU"); eveplus_complete_build; ! Finishes house keeping and builds/executes your ! custom tpu$local_init procedure. compile("procedure eveplus_start_build endprocedure"); compile("procedure eveplus_get_kernel endprocedure"); compile("procedure eveplus_include endprocedure"); compile("procedure eveplus_complete_build endprocedure"); !save ("sys$login:eveplus"); ! Eve plus section file. save ("tpu$eveplus:extended_eveplus"); ! Extended EVEPlus section file. quit;