# # This is a sample LARN.OPT (.larnopts on Unix) options file. It shows # all the possible options and provides examples. For information about each # option, see the LARN.DOC file. You can edit this sample file to produce a # real options file. # # The '#' character is a comment character; any line in the options file that # begins with this character will be ignored when the options file is read. # # Note that case-sensitivity is important when specifying options. # # The following options are allowed on MS-DOS and OS/2 only: # # cursor: 1 9 # DECRainbow # graphics: 176 46 # keypad # larndir: c:\games\larn # ramlevels # rawio # swapfile: c:\games\larn\larn.swp # # The following options can be used on all systems: # # auto-pickup # bold-objects # enable-checkpointing # highlight-objects # inverse-objects # You can rename monsters. The first letter indicates # which monster changes. The two examples have changed # the name of the Ant and Centaur, respectively. # monster: Aardvark # monster: "Charlie Chan" # You can specify your character's name. # name: Shogun # Note that names with spaces must be quoted # name: "Mr. Wizard" # original-objects # no-beep # no-introduction # prompt-on-objects # savefile: c:\games\larn\mygame.sav # # The following options are not allowed on MS-DOS or OS/2: # # play-day-play # process-name