Patch 1 ======= Prompted by Pat Ryan, fix a bug in the dropobj() code in main.c that allowed the player to drop a negative amount of gold. In the process, fix the backwards carriage return logic when printing the error response. Document the new SIG_RETURNS_INT #define introduced by Bill Randle when the software was posted. Prompted by Lasse Oestergaard, guard against out-of-bound array references in movem.c when on the Home level. Also fixed a bug where a 'smart' monster would fail to move towards the player when the player was on the boundary. Prompted by Mitch Gorman, make the EXTRA #define compile and work under MS-DOS.