-+-+-+-+-+-+-+-+ START OF PART 64 -+-+-+-+-+-+-+-+ X 0, 0, 5, 5, 1, 0, 0, 0, 0, '1d1' , 0), X('& Human Skeleton' , 1, 's',%X'00000000', X 0, 0, 7, 50, 1, 0, 0, 0, 0, '1d1' , 1), X('& Dwarf Skeleton' , 1, 's',%X'00000000', X 0, 0, 8, 60, 1, 0, 0, 0, 0, '1d1' , 1), X('& Elf Skeleton' , 1, 's',%X'00000000', X 0, 0, 9, 40, 1, 0, 0, 0, 0, '1d1' , 1), X('& Gnome Skeleton' , 1, 's',%X'00000000', X 0, 0, 10, 25, 1, 0, 0, 0, 0, '1d1' , 1), X('& broken set of teeth' , 1, 's',%X'00000000', X 0, 0, 11, 3, 1, 0, 0, 0, 0, '1d1' , 0), X('& large broken bone' , 1, 's',%X'00000000', X 0, 0, 12, 2, 1, 0, 0, 0, 0, '1d1' , 0), X('& broken stick' , 1, '`7E',%X'00000000' V, X 0, 0, 13, 3, 1, 0, 0, 0, 0, '1d1' , 0) X`09`09`09`09); X X X`09`7B Items which are sold in the stores are different from dungeon `7D X`09`7B items so that identify works properly. Note that the players `7D X`09`7B recieve their initial items from this list, so position is `7D X`09`7B very important... `7D X X`09inventory_init :=`09( X('& Ration`7E of Food' , 80, ',',%X'00000000' V, X 5000, 3, 307, 10, 5, 0, 0, 0, 0, '0d0' , 0), `7B 1`7D X('& Hard Biscuit`7E' , 80, ',',%X'00000000' V, X 500, 1, 309, 2, 5, 0, 0, 0, 0, '0d0' , 0), `7B 2`7D X('& Strip`7E of Beef Jerky' , 80, ',',%X'00000000' V, X 1750, 2, 310, 2, 5, 0, 0, 0, 0, '0d0' , 0), `7B 3`7D X('& Pint of Fine Ale' , 80, ',',%X'00000000', X 500, 1, 311, 10, 3, 0, 0, 0, 0, '0d0' , 0), `7B 4`7D X('& Pint of Fine Wine' , 80, ',',%X'00000000', X 400, 2, 312, 10, 1, 0, 0, 0, 0, '0d0' , 0), `7B 5`7D X('& Dagger (Misercorde) (%P2,%P3)' , 23, '`7C',%X'00000000' V, X 0, 10, 2, 15, 1, 0, 0, 0, 0, '1d4' , 0), `7B 6`7D X('& Dagger (Stiletto) (%P2,%P3)' , 23, '`7C',%X'00000000' V, X 0, 10, 3, 12, 1, 0, 0, 0, 0, '1d4' , 0), `7B 7`7D X('& Bastard Sword (%P2,%P3)' , 23, '`7C',%X'00000000' V, X 0, 350, 7, 140, 1, 0, 0, 0, 0, '3d4' , 0), `7B 8`7D X('& Broadsword (%P2,%P3)' , 23, '`7C',%X'00000000' V, X 0, 255, 10, 150, 1, 0, 0, 0, 0, '2d5' , 0), `7B 9`7D X('& Longsword (%P2,%P3)' , 23, '`7C',%X'00000000' V, X 0, 300, 18, 130, 1, 0, 0, 0, 0, '1d10' , 0), `7B 10`7D X('& Small Sword (%P2,%P3)' , 23, '`7C',%X'00000000' V, X 0, 48, 22, 75, 1, 0, 0, 0, 0, '1d6' , 0), `7B 11`7D X('& Broad Axe (%P2,%P3)' , 21, '\',%X'00000000', X 0, 304, 4, 160, 1, 0, 0, 0, 0, '2d5' , 0), `7B 12`7D X('& Morningstar (%P2,%P3)' , 21, '\',%X'00000000', X 0, 396, 9, 150, 1, 0, 0, 0, 0, '2d6' , 0), `7B 13`7D X('& Mace (%P2,%P3)' , 21, '\',%X'00000000', X 0, 130, 10, 120, 1, 0, 0, 0, 0, '2d4' , 0), `7B 14`7D X('& War Hammer (%P2,%P3)' , 21, '\',%X'00000000', X 0, 225, 11, 120, 1, 0, 0, 0, 0, '3d3' , 0), `7B 15`7D X('& Halberd (%P2,%P3)' , 22, '/',%X'00000000', X 0, 430, 5, 190, 1, 0, 0, 0, 0, '3d4' , 0), `7B 16`7D X('& Pike (%P2,%P3)' , 22, '/',%X'00000000', X 0, 358, 7, 160, 1, 0, 0, 0, 0, '2d5' , 0), `7B 17`7D X('& Spear (%P2,%P3)' , 22, '/',%X'00000000', X 0, 36, 8, 50, 1, 0, 0, 0, 0, '1d6' , 0), `7B 18`7D X('& Short Bow (%P2)' , 20, '`7D',%X'00000000' V, X 2, 50, 1, 30, 1, 0, 0, 0, 0, '0d0' , 0), `7B 19`7D X('& Long Bow (%P2)' , 20, '`7D',%X'00000000' V, X 3, 120, 2, 40, 1, 0, 0, 0, 0, '0d0' , 0), `7B 20`7D X('& Light Crossbow (%P2)' , 20, '`7D',%X'00000000' V, X 5, 160, 10, 110, 1, 0, 0, 0, 0, '0d0' , 0), `7B 21`7D X('& Sling (%P2)' , 20, '`7D',%X'00000000' V, X 1, 5, 20, 5, 1, 0, 0, 0, 0, '0d0' , 0), `7B 22`7D X('& Arrow`7E (%P2,%P3)' , 12, '`7B',%X'0000000 V0', X 0, 1, 1, 2, 1, 0, 0, 0, 0, '1d4' , 0), `7B 23`7D X('& Bolt`7E (%P2,%P3)' , 11, '`7B',%X'0000000 V0', X 0, 2, 1, 3, 1, 0, 0, 0, 0, '1d5' , 0), `7B 24`7D X('& Iron Shot`7E (%P2,%P3)' , 10, '`7B',%X'0000000 V0', X 0, 2, 1, 5, 1, 0, 0, 0, 0, '1d3' , 0), `7B 25`7D X('& Pick (%P1) (%P2,%P3)' , 25, '\',%X'20000000', X 1, 50, 1, 150, 1, 0, 0, 0, 0, '1d3' , 0), `7B 26`7D X('& Shovel (%P1) (%P2,%P3)' , 25, '\',%X'20000000', X 0, 15, 2, 60, 1, 0, 0, 0, 0, '1d2' , 0), `7B 27`7D X('& Pair of Soft Leather Boots `5B%P6,%P4`5D' , 30, '`5D',%X'00000 V000', X 0, 7, 2, 30, 1, 0, 0, 2, 0, '1d1' , 0), `7B 28`7D X('& Pair of Hard Leather Boots `5B%P6,%P4`5D' , 30, '`5D',%X'00000 V000', X 0, 12, 3, 40, 1, 0, 0, 3, 0, '1d1' , 0), `7B 29`7D X('& Hard Leather Cap `5B%P6,%P4`5D' , 33, '`5D',%X'00000 V000', X 0, 12, 2, 15, 1, 0, 0, 2, 0, '0d0' , 0), `7B 30`7D X('& Metal Cap `5B%P6,%P4`5D' , 33, '`5D',%X'00000 V000', X 0, 30, 3, 20, 1, 0, 0, 3, 0, '1d1' , 0), `7B 31`7D X('& Iron Helm `5B%P6,%P4`5D' , 33, '`5D',%X'00000 V000', X 0, 75, 4, 75, 1, 0, 0, 5, 0, '1d3' , 0), `7B 32`7D X('Soft Leather Armor `5B%P6,%P4`5D' , 36, '(',%X'0000000 V0', X 0, 18, 2, 80, 1, 0, 0, 4, 0, '0d0' , 0), `7B 33`7D X('Soft Studded Leather `5B%P6,%P4`5D' , 36, '(',%X'0000000 V0', X 0, 35, 3, 90, 1, 0, 0, 5, 0, '1d1' , 0), `7B 34`7D X('Hard Leather Armor `5B%P6,%P4`5D' , 36, '(',%X'0000000 V0', X 0, 55, 4, 100, 1, -1, 0, 6, 0, '1d1' , 0), `7B 35`7D X('Hard Studded Leather `5B%P6,%P4`5D' , 36, '(',%X'0000000 V0', X 0, 100, 5, 110, 1, -1, 0, 7, 0, '1d2' , 0), `7B 36`7D X('Leather Scale Mail `5B%P6,%P4`5D' , 36, '(',%X'0000000 V0', X 0, 330, 9, 140, 1, -1, 0, 11, 0, '1d1' , 0), `7B 37`7D X('Metal Scale Mail `5B%P6,%P4`5D' , 35, '`5B',%X'00000 V000', X 0, 430, 1, 250, 1, -2, 0, 13, 0, '1d4' , 0), `7B 38`7D X('Chain Mail `5B%P6,%P4`5D' , 35, '`5B',%X'00000 V000', X 0, 530, 2, 220, 1, -2, 0, 14, 0, '1d4' , 0), `7B 39`7D X('Partial Plate Armor `5B%P6,%P4`5D' , 35, '`5B',%X'00000 V000', X 0, 900, 9, 260, 1, -3, 0, 22, 0, '1d6' , 0), `7B 40`7D X('Full Plate Armor `5B%P6,%P4`5D' , 35, '`5B',%X'00000 V000', X 0, 1050, 11, 380, 1, -3, 0, 25, 0, '2d4' , 0), `7B 41`7D X('& Cloak `5B%P6,%P4`5D' , 32, '(',%X'0000000 V0', X 0, 3, 1, 10, 1, 0, 0, 1, 0, '0d0' , 0), `7B 42`7D X('& Set of Leather Gloves `5B%P6,%P4`5D' , 31, '`5D',%X'00000 V000', X 0, 3, 1, 5, 1, 0, 0, 1, 0, '0d0' , 0), `7B 43`7D X('& Set of Gauntlets `5B%P6,%P4`5D' , 31, '`5D',%X'00000 V000', X 0, 35, 2, 25, 1, 0, 0, 2, 0, '1d1' , 0), `7B 44`7D X('& Small Leather Shield `5B%P6,%P4`5D' , 34, ')',%X'0000000 V0', X 0, 30, 1, 50, 1, 0, 0, 2, 0, '1d1' , 0), `7B 45`7D X('& Medium Leather Shield `5B%P6,%P4`5D' , 34, ')',%X'0000000 V0', X 0, 60, 2, 75, 1, 0, 0, 3, 0, '1d2' , 0), `7B 46`7D X('& Small Metal Shield `5B%P6,%P4`5D' , 34, ')',%X'0000000 V0', X 0, 50, 4, 65, 1, 0, 0, 3, 0, '1d3' , 0), `7B 47`7D X('& Ring of Resist Fire' , 45, '=',%X'00080000', X 0, 250, 11, 2, 1, 0, 0, 0, 0, '0d0' , 0), `7B 48`7D X('& Ring of Resist Cold' , 45, '=',%X'00200000', X 0, 250, 12, 2, 1, 0, 0, 0, 0, '0d0' , 0), `7B 49`7D X('& Ring of Feather Falling' , 45, '=',%X'04000000', X 0, 250, 13, 2, 1, 0, 0, 0, 0, '0d0' , 0), `7B 50`7D X('& Ring of Protection `5B%P4`5D' , 45, '=',%X'0000000 V0', X 0, 100, 24, 2, 1, 0, 0, 0, 0, '0d0' , 0), `7B 51`7D X('& Amulet of Charisma (%P1)' , 40, '"',%X'00000020', X 0, 250, 6, 3, 1, 0, 0, 0, 0, '0d0' , 0), `7B 52`7D X('& Amulet of Slow Digestion' , 40, '"',%X'00000080', X 0, 200, 9, 3, 1, 0, 0, 0, 0, '0d0' , 0), `7B 53`7D X('& Amulet of Resist Acid' , 40, '"',%X'00100000', X 0, 300, 10, 3, 1, 0, 0, 0, 0, '0d0' , 0), `7B 54`7D X('& Scroll`7E of Enchant Weapon To-Hit' , 70, '?',%X'00000001' V, X 0, 125, 300, 5, 1, 0, 0, 0, 0, '0d0' , 0), `7B 55`7D X('& Scroll`7E of Enchant Weapon To-Dam' , 70, '?',%X'00000002' V, X 0, 125, 301, 5, 1, 0, 0, 0, 0, '0d0' , 0), `7B 56`7D X('& Scroll`7E of Enchant Armor' , 70, '?',%X'00000004' V, X 0, 125, 302, 5, 1, 0, 0, 0, 0, '0d0' , 0), `7B 57`7D X('& Scroll`7E of Identify' , 70, '?',%X'00000008' V, X 0, 50, 303, 5, 2, 0, 0, 0, 0, '0d0' , 0), `7B 58`7D X('& Scroll`7E of Remove Curse' , 70, '?',%X'00000010' V, X 0, 100, 304, 5, 1, 0, 0, 0, 0, '0d0' , 0), `7B 59`7D X('& Scroll`7E of Light' , 70, '?',%X'00000020' V, X 0, 15, 305, 5, 3, 0, 0, 0, 0, '0d0' , 0), `7B 60`7D X('& Scroll`7E of Phase Door' , 70, '?',%X'00000080' V, X 0, 15, 306, 5, 2, 0, 0, 0, 0, '0d0' , 0), `7B 61`7D X('& Scroll`7E of Magic Mapping' , 70, '?',%X'00000800' V, X 0, 40, 307, 5, 2, 0, 0, 0, 0, '0d0' , 0), `7B 62`7D X('& Scroll`7E of Treasure Detection' , 70, '?',%X'00004000' V, X 0, 15, 308, 5, 2, 0, 0, 0, 0, '0d0' , 0), `7B 63`7D X('& Scroll`7E of Object Detection' , 70, '?',%X'00008000' V, X 0, 15, 309, 5, 2, 0, 0, 0, 0, '0d0' , 0), `7B 64`7D X('& Scroll`7E of Detect Invisible' , 70, '?',%X'00080000' V, X 0, 15, 310, 5, 2, 0, 0, 0, 0, '0d0' , 0), `7B 65`7D X('& Scroll`7E of Recharging' , 70, '?',%X'01000000' V, X 0, 200, 311, 5, 1, 0, 0, 0, 0, '0d0' , 0), `7B 66`7D X('& Book of Magic Spells `5BBeginners-Magik`5D' , 90, '?',%X'0000007 VF', X 0, 25, 257, 30, 1,-100, 0, 0, 0, '1d1' , 0), `7B 67`7D X('& Book of Magic Spells `5BMagik I`5D' , 90, '?',%X'0000FF8 V0', X 0, 100, 258, 30, 1,-100, 0, 0, 0, '1d1' , 0), `7B 68`7D X('& Book of Magic Spells `5BMagik II`5D' , 90, '?',%X'00FF000 V0', X 0, 400, 259, 30, 1,-100, 0, 0, 0, '1d1' , 0), `7B 69`7D X('& Book of Magic Spells `5BThe Mages Guide to Power`5D', 90, '?',%X'7F0000 V00', X 0, 800, 261, 30, 1,-100, 0, 0, 0, '1d1' , 0), `7B 70`7D X('& Holy Book of Prayers `5BBeginners Handbook`5D' , 91, '?',%X'000000F VF', X 0, 25, 258, 30, 1,-100, 0, 0, 0, '1d1' , 0), `7B 71`7D X('& Holy Book of Prayers `5BWords of Wisdom`5D' , 91, '?',%X'0000FF0 V0', X 0, 100, 259, 30, 1,-100, 0, 0, 0, '1d1' , 0), `7B 72`7D X('& Holy Book of Prayers `5BChants and Blessings`5D' , 91, '?',%X'01FF000 V0', X 0, 300, 260, 30, 1,-100, 0, 0, 0, '1d1' , 0), `7B 73`7D X('& Holy Book of Prayers `5BExorcism and Dispelling`5D', 91, '?',%X'7E00000 V0', X 0, 900, 261, 30, 1,-100, 0, 0, 0, '1d1' , 0), `7B 74`7D X('& Potion`7E of Restore Strength' , 75, '!',%X'00000004' V, X 0, 300, 310, 4, 1, 0, 0, 0, 0, '1d1' , 0), `7B 75`7D X('& Potion`7E of Restore Intelligence' , 75, '!',%X'00000020' V, X 0, 300, 311, 4, 1, 0, 0, 0, 0, '1d1' , 0), `7B 76`7D X('& Potion`7E of Restore Wisdom' , 75, '!',%X'00000100' V, X 0, 300, 312, 4, 1, 0, 0, 0, 0, '1d1' , 0), `7B 77`7D X('& Potion`7E of Restore Charisma' , 75, '!',%X'00000800' V, X 0, 300, 313, 4, 1, 0, 0, 0, 0, '1d1' , 0), `7B 78`7D X('& Potion`7E of Cure Light Wounds' , 75, '!',%X'10001000' V, X 50, 15, 314, 4, 2, 0, 0, 0, 0, '1d1' , 0), `7B 79`7D X('& Potion`7E of Cure Serious Wounds' , 75, '!',%X'30002000' V, X 100, 40, 315, 4, 1, 0, 0, 0, 0, '1d1' , 0), `7B 80`7D X('& Potion`7E of Cure Critical Wounds' , 75, '!',%X'70004000' V, X 100, 100, 316, 4, 1, 0, 0, 0, 0, '1d1' , 0), `7B 81`7D X('& Potion`7E of Restore Dexterity' , 75, '!',%X'04000000' V, X 0, 300, 317, 4, 1, 0, 0, 0, 0, '1d1' , 0), `7B 82`7D X('& Potion`7E of Restore Constitution' , 75, '!',%X'68000000' V, X 0, 300, 318, 4, 1, 0, 0, 0, 0, '1d1' , 0), `7B 83`7D X('& Potion`7E of Heroism' , 76, '!',%X'00000010' V, X 0, 35, 319, 4, 2, 0, 0, 0, 0, '1d1' , 0), `7B 84`7D X('& Potion`7E of Boldliness' , 76, '!',%X'00000040' V, +-+-+-+-+-+-+-+- END OF PART 64 +-+-+-+-+-+-+-+-