Persistence of Vision Raytracer Version 2.0 -------------------------------------------- These are the demo scene files for use with the Persistence of Vision Raytracer version 2.0. To use the POV-Ray ray tracer, you also need POVDOC.ZIP for documentation, and an executable for your computer. See the file POVINFO.TXT for more information. These files should be available from the same source from where you received this file. ------------------------------------------------------------------------ Files contained in DEMO sub-directory ------------------------------------- AREALIT1.POV <- Area light demo #1 AREALIT2.POV <- Area light demo #2 AREALIT3.POV <- Area light demo #3 CHARS.POV <- Demonstrates characters in CHARS.INC COLORS.POV <- Reference image to all of the colors in COLORS.INC DEMO.CAT <- This description file NORMAL.POV <- Shows all basic POVRAY normal perturbing textures PIGMENT.POV <- Shows all basic POVRAY internal predefined pigments PLASMA3.GIF <- GIF for height field testing PRIMITIV.POV <- Shows all basic POVRAY internal shape primitives SHAPES.POV <- Uses one of every shape in SHAPES.INC SHAPES2.POV <- Uses one of every shape in SHAPES2.INC SHOTXTR.INC <- Studio for TEXTUREn.POV files. STAGE1.INC <- Studio for NORMAL.POV, PIGMENT.POV and PRIMITIV.POV TEXTURE1.POV <- Illustrates textures from TEXTURES.INC and STONES.INC TEXTURE2.POV <- Illustrates textures from TEXTURES.INC and STONES.INC TEXTURE3.POV <- Illustrates textures from TEXTURES.INC and STONES.INC TEXTURE4.POV <- Illustrates textures from TEXTURES.INC and STONES.INC TEXTURE5.POV <- Illustrates textures from TEXTURES.INC and STONES.INC TEXTURE6.POV <- Illustrates textures from TEXTURES.INC and STONES.INC