[Dec 28, 95] V1.2.0 -- Random generator fixed for 64 bit machines. Minor patches. New mail account. [Jun 21, 95] V1.1.0 -- The different altris games will now have consistent numbers for major releases. tertris -fg white -bg black, should now work on monochrome monitors. Now provide a random number generator. Took out unbundled Sun cc and lint warnings. Format to data file changed. [Feb 22, 95] V1.0.9 -- Updated altertris with Zhao's release of tetris.3.1.2. Patch for XrmMergeDatabase and the -s flag from Patrick Forsberg . [Aug 4, 94] V1.0.8 -- Can set Down arrow for rotate or drop at compile time. [Jun 3, 94] V1.0.7 -- Minor changes, R6. [Apr 1, 94] V1.0.6 -- Updated altertris with Zhao's release of tetris.3.1.1. [Feb 1, 94] V1.0.5 -- One of the 67 octiamonds was duplicated. (There are only 66). This fix is due to Michael Keller of the "World Game Review". [Jan 10, 94] V1.0.4 -- Fixed a bug in playing.c for toggling grid. Updated references to omino and polyomino to polyiamond. This is the correct English term for a triangular polyomino according to the "World Game Review" edited by Michael Keller. [Dec 30, 93] V1.0.3 -- Updated polyiamond.dat to be (I hope) more readable. Added a primitive debug mechanism for the data file. [Dec 6, 93] V1.0.2 -- Fixed a bug at the end of the game in putTri. [Nov 29, 93] V1.0.1 -- Caught bug where polyiamonds would jump over others at the top of the screen. [Oct 21, 93] V1.0.0 -- Updated altetris.3.1.0 and xvtertris to altertris. Things not ported: 1. No 3D look. New things besides the triangles: 1. A grid. (toggles with an 'r') See altetris.x.x.x for more history. I acknowledge that Q. Alex Zhao's code and presentation (azhao@cc.gatech.edu) was the basis for this program.