Mon Aug 11 21:30:35 1997 Sverre H. Huseby * Release: 1.0.9 * Makefile: Added possibility to make a binary distribution. Wed Mar 19 20:11:25 1997 Sverre H. Huseby * Version: 1.0.8 * win.c (winParseOptions): Added a terminating NULL to the resources. Mon Nov 11 22:04:24 1996 Sverre H. Huseby * Version: 1.0.7 * score.c: Use 3 positions for position number on score list. Tue Oct 15 11:32:10 1996 Sverre H. Huseby * Version: 1.0.6 * pixmaps/instructions*: Included score values in the instructions. Fri Oct 11 11:15:15 1996 Sverre H. Huseby * Version: 1.0.5 * score.c (scoreGetThisPlayerIndex): New function. * board.c (boardShowHighscores): No longer shows the top 20, but rather the top 10, plus a few centered around the current player. Fri Oct 11 11:15:15 1996 Sverre H. Huseby * Version: 1.0.4 * snake.c: Added idling timeout for start of rounds. The game is over if the user waits too long (a couple of minutes) before moving the snake. Fri Oct 11 10:31:55 1996 Sverre H. Huseby * Version: 1.0.3 * Increased number of entries in the highscore file, and made a constant for how many scores may be showed inline. Thu Oct 10 13:41:53 1996 Sverre H. Huseby * Version: 1.0.2 * game.c (gameInit): Fixed bug. Random seed was initialized using clock(), but clock returns number of ticks since the last call to clock(), so it was always zero. Wed Oct 9 17:48:49 1996 Sverre H. Huseby * Version: 1.0.1 * snake4.c (main): Now shows highscores if called as snake4scores. * Makefile: At installation, creates a symlink called snake4scores to snake4. Tue Oct 8 06:56:01 1996 Sverre H. Huseby * Version: 1.0.0 (uploaded to sunsite.unc.edu) * win.c (winTogglePause): Bugfix: Added test for gameEndOfRound. Problems occurred if the player paused the game after the snake died. * board.c (boardHandleEvent): Moved test for pausing legal to winTogglePause in win.c * suid.c: Added this file and suid.h. Fixes SUID-problems on SunOS. * Makefile: Creates snake4.score from snake4.score.ifi by keeping sverrehu only. * Translated TODO to English. Sun Oct 6 20:38:50 1996 Sverre H. Huseby * Version: 0.9.5 * snake4.c (version): Added info on who compiled the program, and when. Sun Oct 6 17:03:50 1996 Sverre H. Huseby * Version: 0.9.4 * board.c (boardHandleEvent): Bugfix: Expose events would both show instructions and repaint game objects. Sun Oct 6 15:05:19 1996 Sverre H. Huseby * Version: 0.9.3 * slimpill.c: Slimpill comes less often. * headbanger.c: Score for each move of the headbanger, and extra bonus when it leaves. * fruit.c (fruitHandleTick): At least two fruits available. Sat Oct 5 11:19:52 1996 Sverre H. Huseby * Version 0.9.2 * snake4.6: Added a man-page. * score.c, snake4.c: Added possibility to merge scores from separate highscore file. Fri Oct 4 22:14:57 1996 Sverre H. Huseby * Bumped version up to 0.9.1 - soon finished! Tue Sep 24 19:38:47 1996 Sverre H. Huseby * Initial version. This program was first implemented in assembly for MS-DOS by the same author.