# # File: makefile.dos # Author: Julian Smart # Created: 1993 # Updated: # Copyright: (c) 1993, AIAI, University of Edinburgh # # "%W% %G%" # # Makefile : Builds animation example (DOS). # Use FINAL=1 argument to nmake to build final version with no debugging # info. # Set WXDIR for your system WXDIR = $(WXWIN) !include $(WXDIR)\src\makemsc.env THISDIR = $(WXDIR)\samples\animate WXLIB = $(WXDIR)\lib\wx.lib LIBS=$(WXLIB) oldnames libw llibcew commdlg ddeml shell mmsystem INC=-I$(WXDIR)\include\base -I$(WXDIR)\include\msw DUMMY=$(WXDIR)\src\msw\dummy.obj # Set this to nothing if using MS C++ 7 ZOPTION=/Z7 !ifndef FINAL FINAL=0 !endif !if "$(FINAL)" == "0" CPPFLAGS=/AL /W3 /Zi $(ZOPTION) /G2sw /Od $(INC) /DDEBUG=$(DEBUG) /YuWX_PREC.H /Dwx_msw /Fp$(WXDIR)\src\msw\wx.pch CPPFLAGS2=/AL /W3 /Zi $(ZOPTION) /G2sw /Od $(INC) /Dwx_msw LINKFLAGS=/NOD /CO /SEG:512 /ONERROR:NOEXE !else CPPFLAGS=/AL /W3 /G2sw $(INC) /Ox /YuWX_PREC.H /DDEBUG=$(DEBUG) /Dwx_msw /Fp$(WXDIR)\src\msw\wx.pch CPPFLAGS2=/AL /W3 /G2sw $(INC) /Ox /Dwx_msw LINKFLAGS=/NOD /ONERROR:NOEXE /SEG:512 !endif HEADERS = animate.h SOURCES = animate.$(SRCSUFF) OBJECTS = animate.obj tool3d.obj animate: animate.exe all: wx animate.exe wx: cd $(WXDIR)\src\msw nmake -f makefile.dos FINAL=$(FINAL) cd $(THISDIR) wxclean: cd $(WXDIR)\src\msw nmake -f makefile.dos clean cd $(THISDIR) animate.exe: $(DUMMY) $(WXLIB) $(OBJECTS) animate.def animate.res link $(LINKFLAGS) @<< $(DUMMY) $(OBJECTS), animate, NUL, $(LIBS), animate.def ; << rc -31 -K animate.res animate.obj: animate.h animate.$(SRCSUFF) cl @<< $(CPPFLAGS) /c /Tp $*.$(SRCSUFF) << tool3d.obj: tool3d.h tool3d.$(SRCSUFF) cl @<< $(CPPFLAGS2) /c /Tp $*.$(SRCSUFF) << animate.res : animate.rc $(WXDIR)\include\msw\wx.rc rc -r /i$(WXDIR)\include\msw /i$(WXDIR)\contrib\fafa animate clean: -erase *.obj -erase *.exe -erase *.res -erase *.map -erase *.sbr -erase *.pdb