# # File: makefile.b32 # Author: Julian Smart # Created: 1997 # Updated: # Copyright: # # "%W% %G%" # # Makefile : Builds 32bit Forty Thieves example. # WXWIN and BCCDIR are set by parent make WXDIR = $(WXWIN) !include $(WXDIR)\src\makeb32.env WXLIBDIR = $(WXDIR)\lib WXINC = $(WXDIR)\include\msw WXBASESRC = $(WXDIR)\src\base WXBASEINC = $(WXDIR)\include\base WXLIB = $(WXLIBDIR)\wx32.lib LIBS=$(WXLIB) cw32 import32 TARGET=forty !if "$(FINAL)" == "0" LINKFLAGS=/v /Tpe /L$(WXLIBDIR);$(BCCDIR)\lib OPT = -Od DEBUG_FLAGS= -v !else LINKFLAGS=/Tpe /L$(WXLIBDIR);$(BCCDIR)\lib OPT = -Od DEBUG_FLAGS = !endif CPPFLAGS=$(DEBUG_FLAGS) $(OPT) @$(CFG) OBJECTS = forty.obj canvas.obj card.obj game.obj pile.obj playerdg.obj scoredg.obj scorefil.obj $(TARGET).exe: $(OBJECTS) $(TARGET).def $(TARGET).res tlink32 $(LINKFLAGS) @&&! c0w32.obj $(OBJECTS) $(TARGET) nul $(LIBS) $(TARGET).def ! brc32 -K $(TARGET).res forty.obj: forty.$(SRCSUFF) forty.h canvas.obj: forty.h canvas.h canvas.$(SRCSUFF) card.obj: forty.h card.h card.$(SRCSUFF) pile.obj: forty.h pile.h pile.$(SRCSUFF) game.obj: forty.h game.h game.$(SRCSUFF) playerdg.obj: forty.h playerdg.h playerdg.$(SRCSUFF) scoredg.obj: forty.h scoredg.h scoredg.$(SRCSUFF) scorefil.obj: forty.h scorefil.h scorefil.$(SRCSUFF) $(TARGET).res : $(TARGET).rc $(WXDIR)\include\msw\wx.rc brc32 -r /i$(BCCDIR)\include /i$(WXDIR)\include\msw /i$(WXDIR)\contrib\fafa $(TARGET) clean: -erase *.obj -erase *.exe -erase *.res -erase *.map -erase *.rws