# # File: makefile.bcc # Author: Julian Smart # Created: 1993 # Updated: # Copyright: (c) 1993, AIAI, University of Edinburgh # # "%W% %G%" # # Makefile : Builds Pressup game example (DOS). !if "$(BCCDIR)" == "" !error You must define the BCCDIR variable in autoexec.bat, e.g. BCCDIR=d:\bc4 !endif !if "$(WXWIN)" == "" !error You must define the WXWIN variable in autoexec.bat, e.g. WXWIN=c:\wx !endif WXDIR = $(WXWIN) !include $(WXDIR)\src\makebcc.env THISDIR = $(WXDIR)\samples\pressup WXLIB = $(WXDIR)\lib\wx.lib LIBS=$(WXLIB) mathwl cwl import INC=-I$(WXDIR)\include\base -I$(WXDIR)\include\msw CFG=$(WXDIR)\src\wxwin.cfg !ifndef FINAL FINAL=0 !endif !if "$(FINAL)" == "0" LINKFLAGS=/v/Vt /Twe /L$(WXDIR)\lib;$(BCCDIR)\lib OPT = -Od DEBUG_FLAGS= -v !else LINKFLAGS=/Twe /L$(WXDIR)\lib;$(BCCDIR)\lib OPT = -O2 DEBUG_FLAGS = !endif CPPFLAGS=$(DEBUG_FLAGS) $(OPT) @$(CFG) HEADERS = gui.h SOURCES = gui.$(SRCSUFF) board.$(SRCSUFF) OBJECTS = gui.obj board.obj pressup: pressup.exe all: pressup.exe pressup.exe: $(WXLIB) $(OBJECTS) pressup.def pressup.res tlink $(LINKFLAGS) @&&! c0wl.obj $(OBJECTS) pressup nul $(LIBS) pressup.def ! rc -30 -K pressup.res .$(SRCSUFF).obj: bcc $(CPPFLAGS) -c {$< } gui.obj: gui.$(SRCSUFF) gui.h board.obj: board.$(SRCSUFF) board.h pressup.res : pressup.rc $(WXDIR)\include\msw\wx.rc rc -r /i$(BCCDIR)\include /i$(WXDIR)\include\msw /i$(WXDIR)\contrib\fafa pressup clean: -erase *.obj -erase *.exe -erase *.res -erase *.map -erase *.rws