The Rules of Seahaven Towers ============================ Seahaven Towers is similar to Free Cell (or the other way round, I don't know which game was the first to exist). We have ten slots, and four registers, but it is more difficult since cards may only be moved onto cards of the same suit and you can only move kings to empty slots. The original Seahaven Towers game has yet another restriction: When moving blocks of n cards, you must have at least n-1 registers free (moves are supposed to be single-card moves). This restriction can be dropped be calling xpat2 with the '-relaxed 1' option, since it implies that only blocks of five cards maximum can be moved.