# Microsoft Developer Studio Project File - Name="dlltest" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** 編集しないでください ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=dlltest - Win32 Debug !MESSAGE これは有効なメイクファイルではありません。 このプロジェクトをビルドするためには NMAKE を使用してください。 !MESSAGE [メイクファイルのエクスポート] コマンドを使用して実行してください !MESSAGE !MESSAGE NMAKE /f "dlltest.mak". !MESSAGE !MESSAGE NMAKE の実行時に構成を指定できます !MESSAGE コマンド ライン上でマクロの設定を定義します。例: !MESSAGE !MESSAGE NMAKE /f "dlltest.mak" CFG="dlltest - Win32 Debug" !MESSAGE !MESSAGE 選択可能なビルド モード: !MESSAGE !MESSAGE "dlltest - Win32 Release" ("Win32 (x86) Console Application" 用) !MESSAGE "dlltest - Win32 Debug" ("Win32 (x86) Console Application" 用) !MESSAGE # Begin Project # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "dlltest - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE RSC /l 0x411 /d "NDEBUG" # ADD RSC /l 0x411 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"minibz2.exe" !ELSEIF "$(CFG)" == "dlltest - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "dlltest_" # PROP BASE Intermediate_Dir "dlltest_" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "dlltest_" # PROP Intermediate_Dir "dlltest_" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE RSC /l 0x411 /d "_DEBUG" # ADD RSC /l 0x411 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"minibz2.exe" /pdbtype:sept !ENDIF # Begin Target # Name "dlltest - Win32 Release" # Name "dlltest - Win32 Debug" # Begin Source File SOURCE=.\bzlib.h # End Source File # Begin Source File SOURCE=.\dlltest.c # End Source File # End Target # End Project